Asher, Storm of Vengeance is a solo-only story boss and pivotal NPC in Derelict, the Soulslike action RPG on Roblox developed by Scrambledly Studios. Defeating him rewards players with the Weeping Tower Key, unlocks his services inside the Stormbearer's Tower to enscribe Spell Essences into Ancient Arts Scrolls, and advances the Baron storyline tied to his father, Lorik Ironheart.
Asher Location and Encounter Requirements
Asher is located inside the Stormbearer's Tower within the Weeping Grove. Reaching the encounter requires navigating past earlier mid-game areas such as Hollow's Pass and the Baron's settlement.
- Travel north from the main routes into the Weeping Grove area. Avoid touching hostile red flora scattered along the trails, as they inflict severe damage.
- Advance along the path toward the Weeping Cavern bonsai checkpoint, keeping watch for high-level Insurgent mages and brutes guarding the fortress approaches.
- Locate the entrance to Stormbearer's Tower at the edge of the castle complex.
- Disband your party before stepping into the dungeon gate. Derelict strictly enforces a solo instance for Asher; players grouped in a party cannot enter together.
Asher Boss Fight Phases and Moveset
The battle against Asher is divided between an evasive ranged caster stance and an aggressive lightning-infused melee stance. According to official wiki documentation, Asher possesses high Health scaling but relatively low Armor scaling, making physical strikes and ripostes particularly effective once openings appear.
Ranged Phase (Phase 1)
Asher always begins the encounter in his ranged stance, wielding a staff to cast dark and lightning magic. None of his ranged magic attacks can be parried, requiring precise dodge-rolling and stamina management.
- Leaping Lightning Bolt: Asher leaps into the air and hurls an explosive projectile at the player's position, dealing heavy magical damage on impact. This ability initiates the fight and is also used whenever he transitions back from melee to ranged form.
- Corrupt Spear: A fast projectile infused with dark and lightning energy that inflicts heavy Arcane damage. Roll sideways rather than backward to escape its tracking.
- Umbral Grasp: A homing shadow hand slowly pursues the player. If it makes contact, it immobilizes the player for 3 seconds, usually guaranteeing a follow-up Corrupt Spear. Players must time their invulnerability frames (i-frames) through the projectile; rolling straight backward keeps you within its travel path.
- Black Hole: Asher summons a vortex above himself lasting 5 seconds. It draws players toward the center while dealing continuous light tick damage, followed immediately by three consecutive Corrupt Spear casts.
- Tactical Retreat: Asher quickly dodges backward to establish distance before firing a Corrupt Spear.
Melee Phase (Phase 2)
Once Asher drops past 60% Health, he casts Taunting Roar, which inflicts Slow and reduces the player's Armor and Resistance before extending a blade of pure lightning from his staff. While Asher may briefly revert to ranged attacks if the player retreats too far, he primarily uses melee weapon arts in this phase. Unlike his magic spells, all of Asher's melee attacks can be parried.
- Standard Melee Combos: Multi-hit sword patterns that frequently chain directly into physical weapon arts.
- Corrupt: Asher marks the player with Void ruptures that detonate after a brief delay, dealing delayed burst damage. He commonly follows this cast with Valiant Thrust or Great Splitter.
- Great Carver: Asher winds up and sweeps a massive flail in a wide horizontal arc, knocking down anyone struck.
- Overhead Slam: A vertical downward slam that deals heavy physical damage.
- Valiant Thrust: A rapid forward lunge dealing moderate physical damage.
- Swirling Strikes: A spinning double-slash that damages players in close proximity.
- Great Splitter: Asher strikes downward, vaults forward using weapon momentum, and lands a second high-damage slam.
Strategy and Recommended Loadout
| Category | Recommended Setup | Tactical Purpose |
|---|---|---|
| Armor | Grade 10 Brute Set or Rogue Set | Provides adequate physical defense against melee combos without severely bottlenecking stamina regen. |
| Weapons | Steel Sword or Steel Dagger | Fast attack speed and minimal animation endlag allow players to react and dodge sudden Umbral Grasp hands. |
| Alternative Options | Crystal Fists or Staves | Fists deliver high burst damage windows; staves enable safe ranged chipping during the Black Hole phase. |
| Consumables | Potato Salad, Herring Fillet, Health Potions | Restores health during staggered openings without triggering prolonged cooldown animations. |
- Prioritize Parrying in Melee Stance: Asher's melee posture bar breaks after roughly 2 to 3 successful parries. Staggering him opens up a high-damage riposte, which also provides an invulnerability window to eat food or heal.
- Avoid Heavy Weapon Lockout: Slower weapons like Greatswords and Great Hammers carry long recovery times (endlag). Getting trapped mid-swing during an unexpected Umbral Grasp cast often results in fatal follow-up damage.
- Respect the Black Hole: When the purple vortex appears above Asher, sprint tangentially around the perimeter. Do not greed for melee hits, as the vacuum pull combined with three Corrupt Spears can deplete an entire health bar.
- Maintain Medium Proximity in Phase 2: Staying within close-to-medium melee range prevents Asher from leaping away and resetting back into his ranged barrage.
Boss Drops and Rewards
Upon landing the final blow, Asher retreats rather than dying, dropping guaranteed quest and progression loot:
| Drop Item | Drop Rate | Quantity | Function |
|---|---|---|---|
| Crowns | 100% | 1,000 | Primary currency used for merchant trades and scroll crafting. |
| [WeepingTower] Key | 100% | 1 | Unlocks the door to the upper level of Stormbearer's Tower. |
| Umbral Grasp Scroll / Ancient Arts Scroll | Encounter Drop | 1 | Unlocks the Dark ability Umbral Grasp or related arts in the Bonsai menu. |
| Forging Stones | Player Observation | Varies (e.g. 4) | Upgrade material used for weapon and armor reinforcement. |
| Exp Flask | Player Observation | Varies (1–2) | Consumable item granting immediate experience points. |
Asher NPC Services and Spell Shop
After defeating Asher in the solo arena, players can take the elevator inside the tower by activating the floor pressure plate to find Asher stationed as an NPC beside a bonfire.
Lost Hope Questline
Asher is a required objective for Lorik Ironheart's quest, Lost Hope. Speaking to Asher reveals his backstory: he is Lorik's estranged son (formerly referred to in development as Damien). Disgusted by his father's passive grief after their home fell to the Avarus Empire, Asher used his powers to raise the dead, brought his mother back in a special way, and formed the Insurgency. Interacting with him advances Lorik's story and grants players a Soul Amalgam.
Enscribing Spell Essences
Asher provides an essential crafting service called Enscribing. In Derelict, certain powerful spells are found in an unreadable "Spell Essence" state. Players bring these essences to Asher, who converts them into readable Ancient Arts Scrolls for a fee:
- Infernal Divider Scroll: Requires Infernal Divider Spell Essence + 17,307 Crowns. Requires Sorcery 50 to cast.
- Entrapping Vortex Scroll: Requires Entrapping Vortex Spell Essence + 15,849 Crowns. Requires Sorcery 24 to cast.
Shop Inventory
Asher also buys standard player items for 80% of their base shop value and sells select high-tier magic goods:
- [Infernal Divider] Spell Essence: 6,000 Crowns (Stock: 1)
- [Entrapping Vortex] Spell Essence: 6,000 Crowns (Stock: 1)
- Wind Spell Essences (e.g., Slipstream): Available for sorcery builds prioritizing mobility.
- Skyfall Ring: Magic utility accessory available in his vendor list.
Frequently Asked Questions
Can I fight Asher in co-op with friends?
No. The dungeon instance leading to Asher is strictly solo-only. If you enter the gate while in a party, you must leave the group before the encounter will start.
Why won't my weapon equip during the fight?
In Derelict, un-equipping weapons while actively engaged in combat locks your loadout until combat state drops or your character dies. Keep your intended weapons slotted on your toolbar before entering the arena.
What should I do after beating Asher?
Use the dropped [WeepingTower] Key to open the inner tower chamber, ride the lift to talk to Asher, complete the Lost Hope dialogue, and buy or enscribe your Spell Essences. Afterward, you can continue through the Baron's storyline to challenge the Profaned Baroness in the Reverie Cemetery mausoleum.











